Burp
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#include <gmodule.h>
Go to the source code of this file.
Macros | |
#define | LINE "LINE" |
#define | COND "COND" |
#define | WAIT "WAIT" |
#define | POKE "POKE" |
#define | GOTO "GOTO" |
#define | IF "IF" |
#define | THEN "THEN" |
#define | ENGINE "ENGINE" |
#define | SHOOT "SHOOT" |
#define | PLUS "+" |
#define | MINUS "-" |
#define | TIME "*" |
#define | DIV "/" |
#define | MOD "%" |
#define | PEEK "PEEK" |
#define | RAND "RAND" |
#define | CARDINAL "CARDINAL" |
#define | SELF "SELF" |
#define | SPEED "SPEED" |
#define | STATE "STATE" |
#define | GPSX "GPSX" |
#define | GPSY "GPSY" |
#define | ANGLE "ANGLE" |
#define | TARGETX "TARGETX" |
#define | TARGETY "TARGETY" |
#define | DISTANCE "DISTANCE" |
#define | OPERATOR "OP" |
#define | INF "<" |
#define | INF_EG "<=" |
#define | EG "=" |
#define | DIFF "<>" |
#define | SUP_EG ">=" |
#define | SUP ">" |
Typedefs | |
typedef GNode * | Tree |
#define ANGLE "ANGLE" |
#define CARDINAL "CARDINAL" |
#define COND "COND" |
#define DIFF "<>" |
#define DISTANCE "DISTANCE" |
#define DIV "/" |
#define EG "=" |
#define ENGINE "ENGINE" |
#define GOTO "GOTO" |
#define GPSX "GPSX" |
#define GPSY "GPSY" |
#define IF "IF" |
#define INF "<" |
#define INF_EG "<=" |
#define LINE "LINE" |
#define MINUS "-" |
#define MOD "%" |
#define OPERATOR "OP" |
#define PEEK "PEEK" |
#define PLUS "+" |
#define POKE "POKE" |
#define RAND "RAND" |
#define SELF "SELF" |
#define SHOOT "SHOOT" |
#define SPEED "SPEED" |
#define STATE "STATE" |
#define SUP ">" |
#define SUP_EG ">=" |
#define TARGETX "TARGETX" |
#define TARGETY "TARGETY" |
#define THEN "THEN" |
#define TIME "*" |
#define WAIT "WAIT" |
typedef GNode* Tree |